
数字人文众包项目的游戏化叙事研究:以河南越调为例
樊振佳, 李涵, 杨丽娟
数字人文众包项目的游戏化叙事研究:以河南越调为例
Research on Gamebased Narrative of Digital Humanities Crowdsourcing Project:Taking Henan Yuediao Opera as a Case
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